Ptotem launches QuoDeck 2.0 employee learning solution
The QuoDeck 2.0 is the world's first one-stop Software as a Service (SaaS) solution that integrates content, game and platform authoring.
Ptotem Tech has announced the launch of all-new QuoDeck, an end-to- end product for gamified learning and hosting. The QuoDeck 2.0 is the world’s first one-stop Software as a Service (SaaS) solution that integrates content, game and platform authoring. Learning content creators can now setup games as platforms to teach their learners on their mobile devices or desktops.
The newly released version brings new features such as in-built game platforms and one-click gamification for rapid course development. It includes a range of gamification tools like mini games (quizzes), full-fledged assessment games and gamified courses.
Further, QuoDeck now offers advanced analytics and in-built scoring mechanisms, polls and surveys to gather learner feedback. It allows users to create content and platforms in multiple Indian regional languages as well as six foreign languages. QuoDeck 2.0 is available for subscription at prices starting from $0.99 per user per month.
QuoDeck 2.0 allows learning professionals to create courses that can have gamified content or a game wrapper and deploys it to a learning platform that works on the cloud. Even segments like workshop trainers who are losing ground to the tech age, can now tech enable their workshops for pre and post workshop engagement using QuoDeck platforms and content.
The platform allows tracking the user’s performance by recording and analyzing data on the user’s involvement, path and behavior during their game play. Organizations benefit from getting clickstream analytics gaining insights into their employee’s performance and behavior as well as how effective their content is.
The first-generation QuoDeck has been used for creating and delivering courses to over 60,000 enterprise users across 40 countries. More than 20 large global corporations including Star TV, eBay and Unilever use QuoDeck to train their employees.
Game-based learning technology is gaining a lot of attention around the world. A report by US-based learning technology market research firm Metaari said that global investments in game-based learning technology companies dramatically spiked from under $200 million in 2015 to cross $800 million in 2016 1 . The total revenues of game-based learning products stood at over $2.6 Billion in 2016, and projected to grow at a CAGR 22.4 per cent to cross $7.3 Billion in 2021